Kampaņa |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Valoda |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Young Mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.
Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | |
---|---|
Advances to: | Mermaid Priestess Mermaid Enchantress |
Cost: | 19 |
Veselība: | 27 |
Kustība: | 6 |
Pieredze: | 50 |
Level: | 1 |
Alignment: | likumpaklausīgs/-a |
ID | Mermaid Initiate |
Abilities: |
staff sit | 7 - 1 tuvcīņa | ||
water spray sit | 8 - 2 lādiņš | maģija |
Resistances: | |
---|---|
griež | 0% |
caurdur | 0% |
sit | 0% |
dedzina | 0% |
saldē | 20% |
mistisks | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Ala | 3 | 20% |
Ciems | 1 | 40% |
Dzelme | 1 | 50% |
Kalni | 99 | 20% |
Līdzenums | 2 | 30% |
Mežs | 5 | 30% |
Necaurejams | 99 | 20% |
Nepārvarams | 99 | 20% |
Pauguri | 5 | 30% |
Pils | 1 | 40% |
Pils | 2 | 70% |
Purvs | 1 | 60% |
Sasalis | 2 | 30% |
Seklums | 1 | 60% |
Smiltis | 2 | 30% |
Sēņu biežņa | 3 | 20% |